My little games workshop

I always promised myself that if I was ever unemployed that I’d make a video game. When life dealt me an unpaid work hiatus though, the last thing I wanted to do was code in my spare time1. I worried I would have to let that dream, that part of me, die on the vine. But as interviews started going well the desire to try my hand at making a game came back. And in true adult ADHD fashion I didn’t focus on one game, but rather made a half-dozen different games in different formats and three of those games have made it to the release stage. Here’s an overview of those games and a little background on how I manage to make them. I had some big work emotions and burnout to process ↩